Eve Weinberg

Unreal Engine Sun Room

Lots of progress yesterday for my Bodies in Motion performance.
I worked on this slow camera move through the ‘yellow Olafur Eliasson’ room. The final medium is VR so the user will be able to look around, instead of just this one camera angle shown.

And we did mo cap work!


Mocap! Unreal engine. getting ready for my ‘bodies in motion’ final. #VR

A video posted by Eve Weinberg (@eve_weinberg) on

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